Yesterday, Piers and I gave a talk at our research group meeting about the game we created for Global Game Jam 2018 – Hexmission. The Global Game Jam is a yearly event in which participants attempt to create a game in 48 hours. We take part as part of IGGI, our PhD program. This years theme was, ‘Transmission’. The intro videos this year were flat-out bonkers – I really have no idea what on earth they were thinking.
It’s the last day of 2017, and almost the start of the second term of the year at the University. I’ve decided to a roundup blogpost and outline some of things to look forward to in 2018.
This has been a pretty fun-filled year. I’ve attended a number of events including OGG Camp 2017, Freenode Live and Hack Essex. I’ve also had the opportunity to work on some exciting projects with Piers, Bruce, Dan and Elena. Working on and live streaming the development of Quest for Questions was a particular highlight.
One of the longest parts of assignment marking (minus the actual sitting down and making notes on what’s good and what’s not) is the creation of feedback forms. In fact, it’s taking us so long to make them we’ve semi-automated it.
Last Wednesday I took part in a capture the flag event organised by the Computer Society and BT here at Essex University. The event consists of trying to solve computer science related challenges and quizzes to win points. Each challenge is mapped to a country and the first team that solves it gets the maximum amount of points with the number of points decreasing the more teams solve the challenge.
My latest post on Nykso Games’s blog is up – it’s all about what I’ve been doing for the few weekends (not including the one just gone) – exhibiting with Nykso at games fesvitvals.